This clip from my upcoming VFX reel shows the character ability effects I designed for the game Ultima Forever. I created both the FX and the characters’ animations.
The next clip is from the game Warhammer: Wrath of Heroes:
This clip from my upcoming VFX reel shows the character ability effects I designed for the game Ultima Forever. I created both the FX and the characters’ animations.
The next clip is from the game Warhammer: Wrath of Heroes:
A brand new Animation reel is on the way, but in the meantime here is a clip of animation examples from the recently-released mobile game Dungeon Keeper:
Below are clips from earlier works:
For the nostalgic, I’ve included below my previous demo reel from 2010:
I am a character designer, animator and educator experienced in real-time video game and pre-rendered cinematic animation. I teach animation and game design at George Mason University and have made games for several publishers, including Sega, Activision and EA.
Please feel free to look around. New demo reels are in the works and should be available shortly. In the meantime, I’m posting a sample platter from the reels for preview.
GMU students looking for video tutorials for my classes can find them in the link in the upper right corner of this page. Enjoy!